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The Multi-agent Prey/Predator problem: A Petri net solution.

Chainbi, W.; Hanachi, C.; Sibertin-Blanc, C.

In: Borne, P.; Gentina, J.C.; Craye, E.; El Khattabi, S.: Proceedings of the CESA'96 Conference, Computational Engineering in Systems Applications, Lille, France, pages 291-299. IEEE Society Press, July 1996.

Abstract: CoOperative Objects are a Concurrent Object-Oriented Language using Petri Nets to define the concurrency inside each Object and between Objects. This paper shows how this language may be used with benefits to model Multi-Agent Systems, using as an example the well-known Prey/ Predators game.


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