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A Methodology for the Construction of Simulation Models Using Object-oriented Petri Nets - Modelling and Simulation 1993.

Keen, C.D.; Lakos, C.A.

In: Proceedings of the SCS Multiconference on Simulation Methodology and Practice, Lyon, France, June 1993, pages 267-271. 1993.

Abstract: LOOPN is a language and simulator for specifying systems in terms of coloured timed petri nets. It includes object-oriented features such as sub-typing, inheritance and polymorphism which allow for the convenient modularisation of complex specifications. LOOPN has been used to specify, implement and test discrete event simulation systems, particularly in the areas of distributed database and associated communication protocols. The object-oriented structure of LOOPN and its polymorphism make it well suited to both the design process and to the specification of complex systems which may be modelled using a multiple layered hierarchy. This paper examines a range of object-orientd development methodologies which are applicable to the design and analysis of discrete event simulation models, especially to the development of such models using object-oriented petri nets as the target language.


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